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Stylus bug (

PostPosted: Fri Nov 04, 2005 7:14 pm
by Murd-Machine[_]
I have a problem using stylus.
I use FollowMouse variable, but on My PocketPC I'm going directly in Windows... ( As I understood, It is because I put stylus away from the screen. :( I have an obj. named "target", which is following mouse. and the obj. "player", which is going to "target" slowly.
Who knows help me please!

PostPosted: Fri Nov 04, 2005 7:41 pm
by makslane
All Pocket PC games are full screen.
How can you touch out the game?
Can you show me a screenshot?

PostPosted: Fri Nov 04, 2005 7:53 pm
by Murd-Machine[_]
Sorry, I believe You misunderstood me.
Well. For instance, how can I do cursor for mouse in a PocketPC game?

PostPosted: Fri Nov 04, 2005 8:37 pm
by makslane
Just use the Follow Mouse action. But you will see the cursor follow the stylus only between mouse down and ups

PostPosted: Fri Nov 04, 2005 9:31 pm
by Murd-Machine[_]
Well, the problem is when I do the Mouse button up action with stilus I get error. As I understood GE "says": "where is a mouse? I don't see it!" So to play game I MUST hold stylus on the screen ALL the time! :( If i'll leave it I'll get an error which would close a game without any promt.
Sorry for taking ur time, but I really need help. Maybe u can think of any other variant?

PostPosted: Sun Nov 06, 2005 3:52 am
by makslane
I don't know what's happen.
Can you send me the game executable?

PostPosted: Sun Nov 06, 2005 2:45 pm
by Murd-Machine[_]
I have solved this problem... Thanx anyway... :wink: