"Hitboxes" of actors?
Posted: Thu Jul 20, 2006 7:53 pm
Does the game detect collision when the character/actor touches something, or does it only detect when the entire "block" hits?
Like if I've got a diagonal line, will the line have an invisible square surrounding it that marks the true detection points for collision, or does Game Editor ignore background material and only look at the visual representation of the actor itself?
Like if I've got a diagonal line, will the line have an invisible square surrounding it that marks the true detection points for collision, or does Game Editor ignore background material and only look at the visual representation of the actor itself?