Minigolf - programming challenge
Posted: Thu Jan 13, 2005 3:00 am
I'm trying to assemble a minigolf game with Game Editor for free release on the web.
However, I can't figure out how to code a "putter".
This looks like a pretty tricky programming challenge -
How do I create a putter that can be rotated around and adjusted to hit the "ball" object at different speeds/directions?
And how do I let the player know what speed or direction will result from the hit? (Through "directional lines" and/or a strength gauge)
I'm more of a graphics person than a programmer, and I admit, I don't know how to do this.
However, I can't figure out how to code a "putter".
This looks like a pretty tricky programming challenge -
How do I create a putter that can be rotated around and adjusted to hit the "ball" object at different speeds/directions?
And how do I let the player know what speed or direction will result from the hit? (Through "directional lines" and/or a strength gauge)
I'm more of a graphics person than a programmer, and I admit, I don't know how to do this.