screen rotating on PDA (ASUS A620 series)
Posted: Wed Jun 29, 2005 8:11 pm
Hi there,
I have a problem with screen rotating. I do it in this way.
My game is splitted into a few ged files, and I'd like to have some geds rotated on right (screen is wider than higher) and some geds rotated normaly (screen is higher than wider), but i have a problem.
When I'm switching beetween rotated geds on PC it works exactly as I'm expecting, but on my pda (asus A620), when I'm switching from normal rotated ged to another right rotated it works ok, but when I'm switching from right rotated to normal rotated, the application will stand in right rotated mode and all game parts which was created in normally rotated "mode" are justified to the left corner in right rotated mode.
Is it bug? I hope it is. Or is there any other chance to rotate with screen during one game?
Thanks for response.
I have a problem with screen rotating. I do it in this way.
My game is splitted into a few ged files, and I'd like to have some geds rotated on right (screen is wider than higher) and some geds rotated normaly (screen is higher than wider), but i have a problem.
When I'm switching beetween rotated geds on PC it works exactly as I'm expecting, but on my pda (asus A620), when I'm switching from normal rotated ged to another right rotated it works ok, but when I'm switching from right rotated to normal rotated, the application will stand in right rotated mode and all game parts which was created in normally rotated "mode" are justified to the left corner in right rotated mode.
Is it bug? I hope it is. Or is there any other chance to rotate with screen during one game?
Thanks for response.