A quick question about my game
Posted: Fri May 05, 2006 7:01 pm
for an rpg where my attack is increased would this work:
i create the variable "attack"
in a create actor I say attack=1;
when I kill something on an event put attack=attack+1(etc);
i create the variable "attack"
in a create actor I say attack=1;
when I kill something on an event put attack=attack+1(etc);