Loading sounds in realtime?
Posted: Fri Mar 23, 2012 12:25 am
Hey all!
Is there any way to load an play sound files in realtime?
Thanks! SuperSonic
Is there any way to load an play sound files in realtime?
Thanks! SuperSonic
Game Editor discussion board
http://game-editor.com/forum/
SuperSonic wrote:Wow lcl! You're amazing!
+1
Jagmaster wrote:Lcl, you're now my favorite person.
:veryshocked: <-- removed smilies because of that silly limit -.-
But, it gets better!
There's no reason to write the whole file path.
Just type "music" in the config file and it still works!!!
Jagmaster wrote:I wonder if File*fopen can open other directories by using double backslashes.
Actually, I hope it can't 'cause that would be dangerous.
Jagmaster wrote:Another thought, you could probably just store the music file in the folder with the program, and open it without any path.
Jagmaster wrote:But, why go to all the trouble with this? It just make your music prone to piracy. (Not that it wasn't before, but this makes it easier.)
I did xDlcl wrote:But anyway, I hope someone finds this useful! =D
SuperSonic wrote:So, about what you were saying with mp3's and wma's, you could just create a reader that loads these types of files and converts them to wavs. Just an idea