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Scaling and Blending

PostPosted: Fri Jun 24, 2005 11:54 am
by DanMcKinnon
Actor Scaling
Viewport Scaling
Actor Rotation
Viewport Rotation


Seperate Version for the Pocket PC
OpenGL hardware acceleration.


Alpha Blenders including:
Normal
Addition
Subtraction
Multiplication
Division
Shadow Only

A Particle Emittor System