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GE 1.5 New Functions

PostPosted: Sun Jan 15, 2012 5:38 am
by raminkhan
does anybody has any idea of what these new functions do: glBlendFunc, memset, b2setlinear, b2ModifyJoint, b2ApplyForce, atol, SetScale, SetRotation, GetRotation, GetScale, and how can we use them?

Re: GE 1.5 New Functions

PostPosted: Sun Jan 15, 2012 6:24 am
by Jagmaster
Best way to figure that out is to experiment. Most of these have to do with the new physics engine as well as rotation/scaling support.

Try putting this script in and seeing what happens. :D
Code: Select all
SetRotation(90);