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Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 2:46 pm
by Hblade
James Wrote
      I'm sorry, what was all the hype about? This game... this, "game"... makes me sick.

Your post was deleted. Please do not post this kind of thing again, if you dislike something thats fine, but dont be rude. I happen to think this game is amazing. Yeah it has a few bugs but hey, doesn't every game? :/

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 2:48 pm
by CrimsonTheDarkBat
Thanks for the support there, guys. :) I apprieciate it big-time. ^^

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 2:52 pm
by Hblade
No prob bat ^^

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 3:59 pm
by JamesLeonardo32
...

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 4:20 pm
by Hblade
JamesLeonardo32 wrote:...

James, I dont know if your the same user or if you got hacked but, please dont post rude things like that again whoever you are :(

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 5:15 pm
by SuperSonic
The only things that disapointed me was that the physics had a few bugs and were not the same as the original game. Also when you hit an enemy or spikes, you immediately die whereas in the original, you would lose your rings (and then die later^^). But other than that, I really liked it. I think you can be our next Bee-Ant :P

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 5:18 pm
by Hblade
Its the cutscenes that really got my attention :D And the level design :3

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 5:25 pm
by SuperSonic
Hblade wrote:Its the cutscenes that really got my attention :D And the level design :3


Yes, those were outstanding :o

@Crimson: How did you do the cutscenes from dat files? I want to do something like that in my own game (if you don't mind of course) :P

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 5:43 pm
by Hblade
yeah :D What with the scaling and all was it done with a canvas O-o

Also: Your game runs at a constant 60FPS XD Maybe its only when running the GED files, but I often get spikes O-o

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 6:10 pm
by CrimsonTheDarkBat
Thanks lads. ^^

@SuperSonic: Hmm, when you mean from .dat files, do you mean just having the cutscenes in separate files to the levels or what do ya mean exactly? ^^;
@HBlade: xD Nope, the scaling was done in a very time consuming, yet very manipulatable way ^^; Basically, I had separate sprites for each level of zoom (most of the time -including in levels- the sprites are all twice their regular size) Then in cutscenes where there would be scaling, I have separate actors for each level of zoom, like so:

-shadow
-shadowbig
-shadowbigger

-floor
-floorbig
-floorbigger

etc, etc. Time consuming, but you have much more control with the scenario. :D

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 6:20 pm
by Hblade
Genius! :D

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 6:25 pm
by CrimsonTheDarkBat
Hblade wrote:Genius! :D


xD Well, I wouldn't go that far. ^^;

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 7:30 pm
by Hblade
no? :D Why not? I just did :3

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 8:01 pm
by CrimsonTheDarkBat
xD Touché :P

Re: Sonic: Empire of Nightmares [Version 1.00 Released!]

PostPosted: Wed Nov 02, 2011 9:01 pm
by Hblade
"Touché "

FINALLY I know the real way to spell that xD! Thanks!