Collision/Gravity Problems
Posted: Fri Jan 28, 2005 7:46 pm
How it should look like
Sometimes the actor walks on the air instead of falling down
All the time the actor can walk through walls on the sides like there is no collision at all
I'm using a huge bitmap for the "level map" the coloured area should block the actor while the transperant should not...
Sometimes the actor walks on the air instead of falling down
All the time the actor can walk through walls on the sides like there is no collision at all
I'm using a huge bitmap for the "level map" the coloured area should block the actor while the transperant should not...