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n00b needs some help

PostPosted: Sat Jan 21, 2006 11:02 pm
by duracel92
[Hi all, im new to his game building scene and I need some tips already... :D

I'm building a game as you do...

its one of those games where the screen moves up and you have to dodge things,


1) how do you get rocks, etc. to randomly appear at the top of the view.
I no this.. thnxs to tek, it didnt work very well tho...

2) how to make a score that goes up as the further north you travel

3) Ive hit another dilema, I want to destroy the actor, but to get him back I have to restart the game? How do you create lives?

4) How the errm... do you make a title screen this one is really getting to me????

5) I like walls... cept im not sure how to make them impassible? my guess is Physical response... but that didnt work either...

6) is it possible to make the actor move to a activation region, search for a file, and if it is there load it, and if not load a seperate file...

im sorta embarrased because I have never asked that many questions before :oops:

Anyway, all help is appreciated thanks! :?:

PostPosted: Sun Jan 22, 2006 11:40 am
by Troodon
Me too, I'm a beginnier, but I try to answer in some of your questions.

If you want that the rocks are falling randomly you can write this to rocks draw actor
y = view.height/2 - rand(3*height);
x = rand(view.width)-view.width/2;

then if you want that the rocks falling speed is random, write for example this
yvelocity = rand(1*10);

if you want rocks falling speed to bee allways the same, write only
yvelocity = 10;

PostPosted: Sun Jan 22, 2006 11:43 am
by Troodon
Make background's and score's parent 'view'.

PostPosted: Sun Jan 22, 2006 2:14 pm
by duracel92
cheers mate,

PostPosted: Sun Jan 22, 2006 3:31 pm
by Game A Gogo
hmm, you learn pretty fast and well!! :D
I dint learn that fast :cry:

PostPosted: Sun Jan 22, 2006 4:34 pm
by Troodon
8)

PostPosted: Sun Jan 22, 2006 6:53 pm
by Game A Gogo
lol 8)

PostPosted: Tue Jan 24, 2006 6:32 pm
by duracel92
Well, do u how use the "key down" script to make the game pause + bring up another interface... e.g. a shop menu perhaps?

PostPosted: Tue Jan 24, 2006 8:34 pm
by Game A Gogo
do you meen a pause menu??

PostPosted: Tue Jan 24, 2006 11:27 pm
by duracel92
Yes... one of those... I'm also trying to get other interfaces in just like the pause menu's...

PostPosted: Tue Jan 24, 2006 11:30 pm
by Game A Gogo
im sorry, i cant help you with that, cause, im not a master in pause ting

PostPosted: Fri Jan 27, 2006 9:02 pm
by duracel92
can any1 help...

PostPosted: Sat Jan 28, 2006 1:02 pm
by makslane
duracel92 wrote:Well, do u how use the "key down" script to make the game pause + bring up another interface... e.g. a shop menu perhaps?


You can use the PauseGameOn() and PauseGameOff() functions.

More info:
http://www.game-editor.com/docs/script_ ... usegameoff

PostPosted: Wed Feb 01, 2006 5:50 pm
by duracel92
Tyvm to everyone who helped...

PostPosted: Wed Feb 01, 2006 7:32 pm
by duracel92
When i use these codes



y = view.height/2 - rand(3*height);
x = rand(view.width)-view.width/2;

yvelocity = rand(1*10);

yvelocity = 10;


The rocks just dissappear then re-appear in a diffrent space around the origonal... how can this be fixed?