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Help with enemy shooting
Posted:
Wed Aug 15, 2007 11:19 pm
by arcreamer
hey guys im working on a game and i need help because i have an enemy that has 2 guns, one on each side of it and i need help making 2 bullet actors (which are already there) come out of the guns. the enemy is moving right and left and and ill give u a screenshot
can someone help me out?
Posted:
Wed Aug 15, 2007 11:57 pm
by Game A Gogo
if you have the full version of GE, I could look at the GED file =3
Posted:
Thu Aug 16, 2007 12:09 am
by d-soldier
Why don't you setup a random timer (like from 1000-1500) and on that timer event create the bullet actor, adjusting the starting point to come from the gun position of the sprite?
Posted:
Thu Aug 16, 2007 12:59 am
by arcreamer
i did DSD but when the enemy moves the bullets go everywhere just get scattered
Posted:
Thu Aug 16, 2007 1:23 am
by d-soldier
Why don't they have a yvelocity which makes them go straight down?
Posted:
Thu Aug 16, 2007 6:19 pm
by arcreamer
they do
Posted:
Fri Aug 17, 2007 4:01 am
by DilloDude
What exactly are you doing?