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Sonic the Hedgehog: Doom Egg

PostPosted: Wed May 22, 2013 6:34 pm
by Goomba
Alright guys, it's time I uncovered a new idea that I have had running around in my head for a couple weeks... a sonic the hedgehog game: Sonic the Hedgehog: The Doom Egg this will be an absolutely EPIC game if I mkae it the way it looks in my head... I will post updates, demos, videos, etc. here for you guys and also questions, this game will use a lot of things I haven't tried out yet, so this is going to take a while... :D

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Thu May 23, 2013 6:30 pm
by Goomba
I have started by selecting music... I have some of DST's game songs on my mp3 and also some Kevin Mcleaod (I think) electronic songs on there too... they inspired this game idea... and I am getting a lot of ideas for this game! :D

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Thu May 23, 2013 9:28 pm
by Hblade
Awesome :D cant wait to see stuff

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Tue May 28, 2013 9:46 pm
by Goomba
yup.. Its going to be awesome! :D oh btw: do you know what bit the GBA is? I need to know for my sprites...

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Wed May 29, 2013 3:23 am
by Hblade
16 bit

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Thu May 30, 2013 11:06 pm
by Goomba
ahhh.... thamx... does anyone have any GBA sonic the hedgehog style sprites? :D it would be a great help to me...

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Fri May 31, 2013 1:13 am
by Hblade
Your welcome :) And sorry but I dont o3o try google images :D

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Fri May 31, 2013 5:44 am
by MrJolteon

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Wed Jun 05, 2013 10:34 am
by Goomba
:D

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Wed Jun 05, 2013 3:35 pm
by RippeR7420
The Spriters resource is Awesome for sprites!

Sonic Advance: http://www.spriters-resource.com/gamebo ... /sonicadv/
Sonic Advance 2: http://www.spriters-resource.com/gamebo ... sonicadv2/
Sonic Advance 3: http://www.spriters-resource.com/gamebo ... sonicadv3/
Sonic Battle: http://www.spriters-resource.com/gamebo ... nicbattle/
Sonic The Hedgehog Genesis(GBA): http://www.spriters-resource.com/gamebo ... icgenesis/

Cant wait to see where ya go with this!

-Cheers!

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Fri Jun 28, 2013 8:38 am
by Goomba
UPDATE: Ok... unfortunately, I am going to have to pause production on this game.. i have bitten off more than i can chew at the moment.. i have 4 game designs in my head and a video for a minecraft server i like to play on... so i need to organize my projects and when i have, i will do them in order....

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Mon Jul 22, 2013 4:00 am
by Goomba
UPDATE: I'm going to start with this game. :D so the next updates will be about the actual game! :)

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Sun Sep 14, 2014 9:17 pm
by Goomba
UPDATE: I have started to gather the sprites needed for the game... I have a couple sprites sheets but I don't know how to get a specific animation... For example, sonic running, I just need him running, but it's in the middle of the sheet... so how do I cut it out and use it? I tried just cropping it out but it failed.... badly...... D: any tips?

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Wed Sep 17, 2014 4:06 am
by Zivouhr
Bring the sprites into an editor program like Gimp or Photoshop, then either separate them into equally sized square frames (or rectangles if you like all the same size) and label each frame of animation starting with "sonic01", then "sonic02", etc for the other frames if he's walking right.

There have been a few projects on Sonic with Game Editor, and you can probably get better ideas through those threads on how to progress. Best of luck!

Sonic Games: By Sonic Team
I recently played Sonic 1, 2, 3 and Sonic & Knuckles again on the PS3 HD versions, having originally completed all the games back on the Genesis way back when. The only stages I wasn't a fan of were the underwater stages, which totally holds Sonic back from his fast paced run. Then you have to try and get breathe, can't always turn into a ball when falling in the water, and end up hitting an enemy and losing your coins.

Re: Sonic the Hedgehog: Doom Egg

PostPosted: Wed Sep 17, 2014 1:29 pm
by Goomba
dat metropolis zone doh. :roll: