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Game Editor's True Capabillities

PostPosted: Sun Jan 04, 2015 7:05 am
by Turon
Something just hit me... GE is open source so any system that supports C++ can have a GE port!
You see if I made this one game on Unity I would never be able to port it to Game Boy Advance or Dreamcast... You see I think maybe in the hands of a programming genius GE is a limitless 2D game creation software! And with the full version of GE 1.4.1 we can look forward to a lot of things! :D

Re: Game Editor's True Capabillities

PostPosted: Wed Jan 07, 2015 3:42 pm
by Turon
I'm not so much just stating a fact but also asking a question, tell me if you think I'm wrong...

Re: Game Editor's True Capabillities

PostPosted: Thu Feb 26, 2015 10:57 am
by simranjit
Well I agree with you. GE provides opportunity to create and edit games on different platforms.
Also, GE is the simplest and most powerful tool to create games providing control over our game, much more than other well known softwares I have tested.
(But it's just my thinking.)

Re: Game Editor's True Capabillities

PostPosted: Tue Apr 07, 2015 12:50 pm
by Turon
I've just realized nobody is talking about game maker anymore... Looks as though they're taking strain too...
Simranjit what other softwares have you tried that Leeds you to your conclusion?