makslane wrote:Regardless the position of Activation Regions (overlapped, nested, side by side...), if one actor is in more than one region, they will be activated if any region become active, and will be destroyed when all regions become inactive.
How does this apply to cloned actors? As an example, if one activation region contains a number of actors and another separate activation region (NOT nested) contains clones of those first actors will they all be active regardless of the activation region the view is over? If so can this be changed? Otherwise using clones becomes a less viable option.
PS. Sorry to bring an old topic up again, but seemed to make more sense than creating a new one
