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Regions - Official word or practical experience

PostPosted: Sat Jan 28, 2006 2:44 pm
by Fuzzy
Can I nest one activation region within another and have them reliably work, or will the outer activation region activate the everything within it?

Is there a size after which activation regions get unreliable?

PostPosted: Sat Jan 28, 2006 3:42 pm
by makslane
Regardless the position of Activation Regions (overlapped, nested, side by side...), if one actor is in more than one region, they will be activated if any region become active, and will be destroyed when all regions become inactive.

PostPosted: Sat Jan 28, 2006 4:51 pm
by Fuzzy
So there is no point in nesting them?

PostPosted: Sun Jan 29, 2006 2:33 am
by makslane
There is no problem

PostPosted: Tue Jun 06, 2006 8:11 am
by Kodo
makslane wrote:Regardless the position of Activation Regions (overlapped, nested, side by side...), if one actor is in more than one region, they will be activated if any region become active, and will be destroyed when all regions become inactive.


How does this apply to cloned actors? As an example, if one activation region contains a number of actors and another separate activation region (NOT nested) contains clones of those first actors will they all be active regardless of the activation region the view is over? If so can this be changed? Otherwise using clones becomes a less viable option.

PS. Sorry to bring an old topic up again, but seemed to make more sense than creating a new one :)

PostPosted: Tue Jun 06, 2006 12:38 pm
by makslane
There is no differences between actors and clones.

PostPosted: Tue Jun 06, 2006 1:20 pm
by Kodo
If clones are the same as actors then if a clone is used in multiple regions all of them are active anyway regardless of the activation regions? I have levels side by side, each in thier own activation regions; but alot of elements of each level are cloned from the other levels.

Level 1 - Activation Region 1
Actor1
Actor2
Actor3

Level 2 - Activation Region 2
Actor1.1 (clone of actor in region 1)
Actor2.1 (clone of actor in region 1)
Actor3.1 (clone of actor in region 1)

So, if im playing Level 2 are the level 1 actors active and being processed?

PostPosted: Tue Jun 06, 2006 1:22 pm
by makslane
Steve wrote:If clones are the same as actors then if a clone is used in multiple regions all of them are active anyway regardless of the activation regions?


No

So, if im playing Level 2 are the level 1 actors active and being processed?


The actors in level 1 will be destroyed, only actors in level 2 will works.