How to make advanced reflections
Posted: Thu Sep 10, 2009 5:47 pm
Hi guys - Since I dont have my PC anymolre for a while I wont be abel to use game editor btu taht dosnt mean I wont still make tutorials Anyway, yeah heres how to make advanced reflections
Copy your character
Copy your character in Gimp, in this case, some crappy mac paint program... Anyway it's decent so yeah. I found the lil icon guy and used him. Flip him once horrizontally, then once virtically. Then, in the gimp, (or this crappy mac program), make him wave like this... I forgot how in Gimp, but on this program you jsut right click - Select Efects - Select Ripple,
Then, after you draw your map, make the water simi-transparrent, then, make the reflection character. In Draw Actor, put this:
this will place him Right under the character. Now, make his Z index lowest, (unless you have a panorama, then you have to have a black area above the panorama but below the water), then walk near the water! Now you can see your reflection waving in the water.
Copy your character
Copy your character in Gimp, in this case, some crappy mac paint program... Anyway it's decent so yeah. I found the lil icon guy and used him. Flip him once horrizontally, then once virtically. Then, in the gimp, (or this crappy mac program), make him wave like this... I forgot how in Gimp, but on this program you jsut right click - Select Efects - Select Ripple,
Then, after you draw your map, make the water simi-transparrent, then, make the reflection character. In Draw Actor, put this:
- Code: Select all
x = player.x;
y = player.y + height;
this will place him Right under the character. Now, make his Z index lowest, (unless you have a panorama, then you have to have a black area above the panorama but below the water), then walk near the water! Now you can see your reflection waving in the water.