newbie questions
Posted: Wed May 17, 2006 12:03 pm
Hi, guys. I just downloaded this the other day and I'm just having a few problems with a platform game I'm woking on. They're probably fairly easy to fix, but I'm "script illiterate" (not just unskilled... we're talking "monkey with a typewriter" here ). The only other programs I've used are the RPG Maker programs - them I can use fairly efficiently, but then again, there's no scripting involved... Anyway, here are the problems I'm having at the moment:
1. When I have the hero walk and have his animations change, he doesn't revert to the "stop left/right" animation once the key has been released.
On top of that, if he is walking, say, right and I press the "left" key whilst still holding down the "right" key, he starts moonwalking ("walking left" animation whilst walking right) and vice versa.
2. When he jumps, if he comes into contact with a tile (which I've set as Collision Events to stop him), he stops mid air against it and won't decend until the directional key is let go.
3. I made tiles that form "steps" like this: o0o But when he approaches them, he sort of "climbs halfway up them" if the directional key is held and if jump is tapped whilst against them, he "slides" up them
Any help with these issues would be greatly appreciated (hopefully they won't require heavy scripting - monkey with a typewriter, remember) and sorry if they've already been covered before. Thanks in advance!
1. When I have the hero walk and have his animations change, he doesn't revert to the "stop left/right" animation once the key has been released.
On top of that, if he is walking, say, right and I press the "left" key whilst still holding down the "right" key, he starts moonwalking ("walking left" animation whilst walking right) and vice versa.
2. When he jumps, if he comes into contact with a tile (which I've set as Collision Events to stop him), he stops mid air against it and won't decend until the directional key is let go.
3. I made tiles that form "steps" like this: o0o But when he approaches them, he sort of "climbs halfway up them" if the directional key is held and if jump is tapped whilst against them, he "slides" up them
Any help with these issues would be greatly appreciated (hopefully they won't require heavy scripting - monkey with a typewriter, remember) and sorry if they've already been covered before. Thanks in advance!