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Jump

PostPosted: Mon Feb 07, 2011 6:00 am
by Behdadsoft
Hi.

I want to make a character that when I press the space key only once and pressing the jump to high repetitive character initiated.
I know how to create characters, but the issue has been said about the jump I have problems.

Please Guide Me.

THANKS

Re: Jump

PostPosted: Mon Feb 07, 2011 7:25 am
by needaname
youre really going to need to explain that one again. that doesnt make sense in english.

there is an actor
when you press space key once (is this the jump button?)
im not sure what you mean high repetitive character initiated... might you mean an afterimage following your character?

Re: Jump

PostPosted: Mon Feb 07, 2011 7:36 am
by poopbrigade
Are you talking about multiple jumping when you press space and you wan't to limit it right?
if so, use variables.

Re: Jump

PostPosted: Tue Feb 08, 2011 5:59 pm
by Behdadsoft
hi.

Yes I want Limit it , jump only once.

Re: Jump

PostPosted: Tue Feb 08, 2011 6:02 pm
by schnellboot
if canJump == 1 then jump and set canJump to 0
at collision with platform or ground set canJump to 1

canJump is a variable

Re: Jump

PostPosted: Fri Feb 11, 2011 11:08 am
by Camper1995
Check this out man: viewtopic.php?f=6&t=6563

Find the "JUMPING" tutorial. ;)

Re: Jump

PostPosted: Fri Feb 18, 2011 1:07 pm
by Behdadsoft
Thank you from all. :D

I ask again if you had a problem. :mrgreen:

Re: Jump

PostPosted: Fri Feb 18, 2011 1:14 pm
by Behdadsoft
I had a question anymore.

1. What resolution for iPhone and iPod?
2. Game made it possible resolution 512 * 512 be converted to another resolution?
3. Do simulation for iPhone or iPod is game that can be made to the test?

THANKS A LOT. :D

Re: Jump

PostPosted: Fri Feb 18, 2011 2:21 pm
by again
Behdadsoft wrote:I had a question anymore.

1. What resolution for iPhone and iPod?
2. Game made it possible resolution 512 * 512 be converted to another resolution?
3. Do simulation for iPhone or iPod is game that can be made to the test?

THANKS A LOT. :D



Iphone resolution is 480x320 . No you have to make game in the exact resolution. Must compile in xcode then test on device.

Re: Jump

PostPosted: Fri Feb 18, 2011 2:53 pm
by schnellboot
iphone 4 is 960*640
you can use geplayer for testing to

Re: Jump

PostPosted: Fri Feb 18, 2011 6:45 pm
by Behdadsoft
OK,Thank you from all. :D

Re: Jump

PostPosted: Fri Feb 18, 2011 7:29 pm
by Behdadsoft
With this engine you can build java game?
Or made the game turns out to Java?
If the answer is negative, whether there is a engine that can open the Java build.