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Re: Example - load maps from ext. file

PostPosted: Tue Jun 02, 2009 7:13 pm
by makslane
I can't see any reason why the function doesn't works on the exported version. Make sure the file to load is in the same location of the game executable file.

Re: Example - load maps from ext. file

PostPosted: Wed Jun 03, 2009 12:30 am
by Bee-Ant
Oh,fixed!!!
I fixed it my self.
The problem occurs because I use function to load the map. But then i tried to load the mapping code through another thing, Timer.and it works well now :D
But still, it creates ugly map downmost :(
I heard rumour that GE cant handle array well...

Re: Example - load maps from ext. file

PostPosted: Wed Jun 03, 2009 12:54 am
by Caaz Games
XD, i was going to make something like this, you beat me!... well thanks this will save a lot of time.

Re: Example - load maps from ext. file

PostPosted: Wed Jun 03, 2009 4:14 am
by Bee-Ant
Well, the exported game problem fixed, but the cropped map still occur...
I dunno which wrong, the function or the array.
Because everything seemed normal...
I will ask makslane about this.

Re: Example - load maps from ext. file

PostPosted: Wed Jun 03, 2009 11:36 am
by Bee-Ant
No answer at all...
Im a bit dissapointed,
But fine. I have fixed it again myself by shifting some row.
Im now getting used to it :)

Re: Example - load maps from ext. file

PostPosted: Mon Jun 15, 2009 8:54 am
by Scorpion50o1
im thinking about making a ninja game and i wanna know how to do this map/lvl thing and a ninja going through a portal i think that will work lol :)

Re: Example - load maps from ext. file

PostPosted: Sun Sep 05, 2010 12:29 am
by Rufus 01
It would be nice if here is anyone who could create a leveleditor for this kind of txt files...

Re: Example - load maps from ext. file

PostPosted: Wed Oct 19, 2011 12:27 am
by Rufus 01
Okay guys, I made a Leveleditor by myself for one of my games to use it with the function of skydereign.

I recoded it a little bit for u guys, maybe anyone of u could use it to create big levels easier...
I hope u all can open the archive file, because I'm online with my Mac...