Re: Player Shooting on a Platform Game
make another variable called "power"
Player -> Collision -> FireFlower :
Player -> Keydown -> Shoot :
Player -> Collision -> FireFlower :
- Code: Select all
power=1;
Player -> Keydown -> Shoot :
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if(power==1)
{
CreateActor("Shot","ShotAnimation","(none)","(none)",0,0,false);
}