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Re: Rux's Progress Thread 2

PostPosted: Thu Oct 25, 2007 4:22 pm
by Kalladdolf
yeah, but I still want to do it with angles, directions and stuff to control it with my mouse and:
I always get messed up.
I always have an errror in my code. maybe I'll some day be able to fix it.

Re: Rux's Progress Thread 2

PostPosted: Thu Oct 25, 2007 4:59 pm
by Bee-Ant
Yeah...you need more experience and skills :D

Re: Rux's Progress Thread 2

PostPosted: Fri Oct 26, 2007 7:36 pm
by Rux
Here is another of my models. Here is Zelufix the Alien. :D
Both R.S 100 and Zelufix were made with anim8tor!

Re: Rux's Progress Thread 2

PostPosted: Fri Oct 26, 2007 7:51 pm
by Rux
I've been thinking and trying and failing on Worms 2D. So this is more than your regular every day worms war game.
Instead of taking turns you'll be able to launch as many weapons as you want without turns and AI team mates and AI enemies (witch will be extreamly hard to program) will be going around killing or helping your team. There is still the fall in water and dye thing and some worm voices, so I figure it'll still be fun to play! :D

Also the weapons have been made and ready to put in the game.
These weapons are Dynamite, Homing Bomb(A Homing missile would be to hard), Sticky Bomb, Sheep, Bazooka,Grenade,Prod, and Teleport. :P

Re: Rux's Progress Thread 2

PostPosted: Fri Oct 26, 2007 8:07 pm
by Kalladdolf
cool! :D
make bananas, too, I guess the're not too hard to make, just let them bounce and make them spread clusters with impressive explosions.

A donkey would be criminal! :wink:

Re: Rux's Progress Thread 2

PostPosted: Sat Oct 27, 2007 4:11 am
by Bee-Ant
Hey Zelufix looks cute...like kalladdolf's brother :P :mrgreen:

Re: Rux's Progress Thread 2

PostPosted: Sat Oct 27, 2007 3:16 pm
by Rux
Thanks Bee-Ant! :D

Re: Rux's Progress Thread 2

PostPosted: Sat Oct 27, 2007 3:19 pm
by Kalladdolf
HAHAHAHAHA, beeant !!!!!!!

I have no brother :lol: :lol: :lol: :lol:

tstststststs

Re: Rux's Progress Thread 2

PostPosted: Sat Oct 27, 2007 7:50 pm
by Rux
OK! First screeny of Worms 2D! :D Its going pretty well now.

Re: Rux's Progress Thread 2

PostPosted: Sat Oct 27, 2007 8:57 pm
by Troodon
Noo, Rux! Don't remove the turn system! Its important. Or if you remove the turns, make a team have only one worm. Or the playing will become impossible!
These are just my opinions but the turn system makes the strategy of Worms. If you need help on coding (for example with turn system) I can try helping you. :)

Bee-Ant, The banana bomb is a banana used atleast in Worms2 (I have it on my computer). It flies like hand grenade and divides in pieces. Then each piece do the same damage as a dynamite when touched a worm/ground.

Rux, if you need here is the weapon map of Worms2. :)

Re: Rux's Progress Thread 2

PostPosted: Sat Oct 27, 2007 9:52 pm
by Rux
But I wanted to something different, something like combining Star Wars Battle Front with Worms. So this is what I came up with! Trust me it will be fun without the turns. :)
Maby the AI wont be so hard. I have an Idea on something that is sorta like an AI. Just have worms go to a fighting point where there throw weapons at each other, Once they die they spawn at a spawn point and go back to the fighting point. Some will even walk to different points on the map and with the distance function it will spot an enemy and attack it with a random weapon. :P
Yeah I'll do my last AI suggestion.
This is a hard challenge for me, and is practically imposable for GE Script to do such complicated scripting. If you know pure C then it would be a little easier I guess.

Re: Rux's Progress Thread 2

PostPosted: Sat Oct 27, 2007 11:09 pm
by Rux
More Screen Shots. :D

Every time I make a weapon I'll post a screen shot.

Re: Rux's Progress Thread 2

PostPosted: Sun Oct 28, 2007 12:15 am
by Rux
3 More. I've decided to replace Prod with the banana bomb, cause Prod is kinda boring. :)

Re: Rux's Progress Thread 2

PostPosted: Fri Nov 16, 2007 10:18 am
by Spidy
hey rux i found this worm pic

Re: Rux's Progress Thread 2

PostPosted: Tue Nov 20, 2007 12:31 pm
by Kalladdolf
rux, those pics look amazing!
how far are u ?
:)