Re: 3D Objects in Game Editor

Posted:
Fri Mar 02, 2012 3:16 pm
by SuperSonic
Clokio wrote:I wrote:Clokio wrote:Another way, is Anime Studio pro.
In blender, your animate, adjust your lighting etc.. you bake your animation. make .avi.
Import the movie in anime studio.
Export frame by frame.
Import and play it in GE.

Fragmotion can do it too. But it can import the model and export sprite from 3D.
Yes, but that only works for animations. Tintran was trying to make something that could load any 3d model and display it without having to have a pre-render


Don't feel bad. It was all just a misunderstanding ^^
Re: 3D Objects in Game Editor

Posted:
Fri Aug 24, 2012 6:07 am
by supatails
This is so impressive! I crashed it when trying to import a custom .obj from blender though. XD
Re: 3D Objects in Game Editor

Posted:
Sat Aug 25, 2012 12:13 pm
by savvy
This is an amazing idea and breakthrough, with great script involved, HOWEVER, only some obj exports can open in this, I tried to open an obj of a Twilight sparkle model I made on 3ds max, the file opened as lines all over the screen sadly!
BUT then again, this is the first time this sort of 3D has been developed on GE, something I have wanted to start attempting! XD
savvy