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Re: Perfect collision exemple

PostPosted: Thu Jun 14, 2012 8:48 am
by lverona
Indeed, I meant that only the shape collides.

Game A Gogo, this is a nice suggestion. Could you show a code example exactly how you would do it?

Re: Perfect collision exemple

PostPosted: Thu Jun 14, 2012 1:38 pm
by Game A Gogo
something like this... I made this a year before the demo here xD

https://dl.dropbox.com/u/9246426/Jason%20World%20G1.zip

I'm using several actors to check for different kinds of collisions, I even have top-collision only implemented.

...have fun figuring out how it all works, I vaguely remember myself lol!