Page 1 of 1

Wanted C programmer in GE.

PostPosted: Sun Apr 10, 2005 9:25 pm
by Jan
I’ve just started with GE and I am struggeling a lot with C. I started a game that also is available on the internet for online gaming.
The story is about a boy and a girl who are in love. They are separated by a canal. The player has to built a bridge. He can choose between four options in the bottom of the screen. Every time he picks a piece of the bridge he has to place it on the playing screen. The one he picks will be replaced by a new piece. If he can’t use any of the four pieces he can drop it some where in the playing area. After a certain time periode, the boy and girl start walking towards eachother. The player gains points for every piece of bridge the boy and girl can walk. If the bridge is not finished in time, the boy and girl drown and the player looses a life.

This is the basics of the game. I am looking for someone who wants to try to finish this game with me. I’m looking for someone who has enough knowledge of C programming in GE. I got some graphics done as you can see in the picture. I want to make it available for the pocket PC also. So knowledge about C coding for a pocket PC is reguired.

There is a link to download the PC and Pocket PC version of the game for as far as I got it finished up until now. In the PC version you can hit the left arrow and the girl starts walking.

Are you the one I am looking for and are you intrested? Please contact me.

Kind Regards, Jan.

Screenshot of the game
Image

Link to PC download of the game
PC version

Link to Pocket PC download of the game
Pocket PC version

PostPosted: Mon Apr 11, 2005 2:28 am
by Just4Fun
Hi Jan,
I think that you can do a lot, or most, of this game without using much C programming. Many of the functions that it seems like you may need to use are already available as events and actions. I'm a little confused about the game itself. I looked at it and it seems as though you have only made a key down left event for the girl/boy. I can't get any of the tiles to replace the other tiles, etc. Maybe I'm missing something though... :?:
If you post specific questions, I will try to help out. I'm not a particularly strong C programmer (getting better though), but there are many here who are. It is just that I wonder if you can't produce a lot of this game using the built in GE stuff.

PostPosted: Mon Apr 11, 2005 4:12 am
by Jan
You are right, there is not much more to the game at this point then pressing down the left arrow key. If programming can be done by GE without scripting that would please me even more. So if you can help me with handling the game stuff in GE that would be great.

So here are a few things that are critical to the game and should be handled first:

A: There should appear 4 random choices of the bridge in the bottom of the screen.
B: Every time the player takes one it should be replaced by a new one at random.

After the time bar has reached the end the boy and girl starts walking the bridge.

C: The program needs to know if the piece of the bridge that comes next is one that they can acces.
So if there is a wrong corner placed in the bridge, the level should end and the player loses a life.
D: the same with if the bridge is not finished, the boy or girl drops in the water at the end. The program has to know if the bridge has ended.
E: they have to follow the bridge. So if there is a corner they should follow that corner.

It looks to me that a lot is done by IF statements and I looked at a few examples but for these few problems it takes me a lot of time to get it right.
So if someone with more knowlege of GE gives me a hand, it's easier to do and you learn much quicker.

Then there is the Pocket PC thing.

F: how can I pickup a piece of the bridge and drop it in the playing area.
G: The program should know that you can move the piece of the bridge as long as you don't select the next piece.
H: You are not allowed to place pieces of the bridge anywhere else than in the water. So not on top of another piece of the bridge or outside the playing area.
I: How can I press the Menu button at the right side in a PPC game. So in short how can I do mouse stuff on a PPC.

So you see a lot of questions. But if there is someone out there who says piece of cake, then please contact me.

PostPosted: Mon Apr 11, 2005 4:20 am
by jazz_e_bob
Hmmm....

Tricky....

Good graphics.

I like the game idea.

The best way to build it?

I will think about it...

8)

PostPosted: Mon Apr 11, 2005 4:36 pm
by jazz_e_bob
http://www.artsystems.com.au/game%20editor/drag%20tiles.rar

Is this the kind of thing you need?

( You will need gameEditor 1.28 patch 2 to run it. Email Makslane.)

8)

PostPosted: Tue Apr 12, 2005 8:16 pm
by Jan
Thanks, looks like I can use it.

I will study it.