iphone interaction
Posted: Sat Mar 09, 2013 4:48 pm
After playing around a little with moondefender tutorial on windows, now I understand the basic behaviour of the engine.
And now I will switch to my macbook to test the building for iphone using xcode, but... because we don't have a keyboard on the iphone, what about the interaction keys for xcode?.
As far as I understand, mouse control can be simulated by on screen touch events.
Can this be customized in some way or is there any other kind of interaction method for iphone games?.
I suppose that the only way is to add some kind of on-screen joystick. But how can we control touch events on icons on the screen?. Is there some example somewhere?.
And now I will switch to my macbook to test the building for iphone using xcode, but... because we don't have a keyboard on the iphone, what about the interaction keys for xcode?.
As far as I understand, mouse control can be simulated by on screen touch events.
Can this be customized in some way or is there any other kind of interaction method for iphone games?.
I suppose that the only way is to add some kind of on-screen joystick. But how can we control touch events on icons on the screen?. Is there some example somewhere?.