Something is happeing
Posted: Wed Sep 06, 2006 12:50 pm
I just downloaded the new GE demo version.
In my first game, I created a count variable. I'm increasing the count in each keydown event to change animation of an actor.
It worked for the first game. In my second game, I also set a count to change animation based on a keydown down event.
The animation from my former game, merges with my current game.
Are the counts sharing information? I dont understand whats happening.
In my first game, I created a count variable. I'm increasing the count in each keydown event to change animation of an actor.
It worked for the first game. In my second game, I also set a count to change animation based on a keydown down event.
The animation from my former game, merges with my current game.
Are the counts sharing information? I dont understand whats happening.