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How do you create a text actor?

PostPosted: Tue May 08, 2012 10:25 am
by lverona
I read this many times on forums. Tried to create an actor and add code like this to Draw Actor:

sprintf(text, "%03d%%", (int)((float)real_fps/64*100));

But the actor just displays a default GE pacman.

So how do you create a text actor?

Re: How do you create a text actor?

PostPosted: Tue May 08, 2012 12:22 pm
by MrJolteon
To create a text actor, just click the 'Text' button in the actor control.
It's next to 'Tile'