How do you create a text actor?
Posted: Tue May 08, 2012 10:25 am
I read this many times on forums. Tried to create an actor and add code like this to Draw Actor:
sprintf(text, "%03d%%", (int)((float)real_fps/64*100));
But the actor just displays a default GE pacman.
So how do you create a text actor?
sprintf(text, "%03d%%", (int)((float)real_fps/64*100));
But the actor just displays a default GE pacman.
So how do you create a text actor?