hey could u give me a tutorial about i make a gun and my player get gun and he is shooting and the ammo is empty and my player come to normal player mean(he drop the gun)plz give me
Re: shooting and droping
Posted: Sat Sep 15, 2007 4:27 pm
by arcreamer
huh?? try rephrasing that cause i didnt understand any of that
thx kalladdolf game if this work i give u +1point and another thing i make the player to phisical responce to tiles but my player is going forward how i stop it
Re: shooting and droping
Posted: Mon Sep 17, 2007 3:58 pm
by Kalladdolf
Sorry, Spidy, this time kalladdolf doesn't quite get, what your trying to ask. When does the actor go forward? Through the tiles? Or does it slide on the tiles? I'm sure I could help u if u described your problem a bit...
Re: shooting and droping
Posted: Sat Sep 22, 2007 1:04 pm
by Spidy
I think U can't understand what m i saying.anyway i m asking that when i jump on to the wall the player is stops during the middle of wall.checkout the attached pic.
waiting 4 reply
Re: shooting and droping
Posted: Sat Sep 22, 2007 4:16 pm
by d-soldier
You need to have two separate collision-events for your "platform/ground objects". The first for your top and bottom (probably whatever you have now for walking on) and one for the sides, which has a stronger physical response, to repel the player back off of it so it doesn't stick like that.
Re: shooting and droping
Posted: Sat Sep 22, 2007 4:51 pm
by Spidy
i cant understood
Re: shooting and droping
Posted: Sat Sep 22, 2007 6:17 pm
by d-soldier
Your PLAYER: Collision Event / [Top or Bottom Side] of (actor) PLATFORM / physical response (use your current settings) Collision Event / [Left or Right Side] of (actor) PLATFORM / physical response (increase multiplier settings)
Re: shooting and droping
Posted: Sun Sep 23, 2007 8:16 am
by Spidy
ok i try
Re: shooting and droping
Posted: Tue Sep 25, 2007 4:04 pm
by Spidy
no i need to do that when my player go left or right side os platform its stop at ground and not moving forward
Re: shooting and droping
Posted: Tue Sep 25, 2007 6:23 pm
by d-soldier
I don't understand...
Re: shooting and droping
Posted: Tue Sep 25, 2007 6:35 pm
by Kalladdolf
Is there trouble with the animation? Is the player going through the wall? Is the player sliding along the wall? Is the player bouncing when he hits the wall? Does the player get stuck when he hits the wall? Is the player still walking when he hits the ground and u can't stop him?
OR could u post a demo that I can see what's wrong by myself?
Re: shooting and droping
Posted: Wed Sep 26, 2007 2:07 pm
by Spidy
ok i give u
Re: shooting and droping
Posted: Wed Sep 26, 2007 2:24 pm
by Spidy
Here i m posting a link of video of my Game that what i mean.