Bootleg (but useful! :D) way to tell if an object is active
Posted: Thu May 16, 2013 9:34 pm
Make a variable, (example f) and then on mouse down of w/e actor, simply do this:
BAM bootleg way xD results will be a long string like this:
- Code: Select all
f=(int)name;
BAM bootleg way xD results will be a long string like this: