Page 1 of 1

Attack on titan styled game

PostPosted: Sun May 11, 2014 4:13 am
by savvy
So, I just finished my first year in uni and sat down and decided "Hey, lets re-visit game-editor!"
and came up with the idea of a fast paced 2D attack on titan game,
so far all i have is basic movement and hooking around (also colliding).

However I would like to know what you guys think of the movement mechanics so far,
and how they could be improved!

Many thanks, savvy.

Re: Attack on titan styled game

PostPosted: Sun May 11, 2014 4:32 am
by Hblade
It's not bad :D I like the grapple.

Re: Attack on titan styled game

PostPosted: Sun May 11, 2014 5:25 am
by bat78
use x = view.x + (xmouse) , y = view.x + (ymouse); for the mousetrace.

Re: Attack on titan styled game

PostPosted: Mon May 12, 2014 7:01 pm
by savvy
Thanks for the info bat78!
it's been a long time since i was on GE!

I'm also aware of the gravity bug and the fact that when you initially start the game you can sometimes fly off (as in first boot-up).
I will fix these issues for the next update!

savvy

Re: Attack on titan styled game

PostPosted: Mon May 12, 2014 8:21 pm
by bat78
It could be a nice game.. if gE supported touchscreen levels.
It could be nice game anyway just saying that it would be nice eitherway.

Re: Attack on titan styled game

PostPosted: Mon May 12, 2014 9:03 pm
by lcl
Good to see you back, savvy!

Nice idea with the grappling hook.
Maybe you should make it so that instead of being able to grab the air, one would only be able to use the hook on the walls. That would seem a little bit more logical, won't it?
But yeah, very nice to see you developing a game again! :)

Re: Attack on titan styled game

PostPosted: Tue May 13, 2014 5:56 am
by savvy
Thanks for the welcome!

Lcl:
When I advance a bit the idea is that you can hook off the backdrop, so you wouldn't be able to hook in the sky,
only on the buildings scrolling along the back, which allows the player to have more of a Z dimension feel to the game.

You will be able to dodge back/front around titans and go through their legs, I'm essentially basing this off the plans I had
for my 3d attack on titan game I was building before Uni work struck hard.

I'm also uploading some basic art concepts with this post for people to look at, and a screen shot of the original 3d environment.