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PostPosted: Wed Jul 11, 2007 12:22 am
by Caaz Games
Hmm...How Big is the file is it more than 2MB? if not you could up load it here

PostPosted: Wed Jul 11, 2007 12:24 am
by victory
i guess the site wasnt fully loaded for me >.> but i got it now so here t is
http://www.mediafire.com/?8klegy10myd

PostPosted: Wed Jul 11, 2007 12:26 am
by Caaz Games
:( it says the servers dont have the data on them, or something like that, it said try again later.

PostPosted: Wed Jul 11, 2007 12:27 am
by victory
well all i uploaded was the game whitch only had 3 actors on it = ( hmm was there anything esle i was sapose to upload with it? if ti dont work maybe u can just like refrase to me wat to do if its no to much trouble

PostPosted: Wed Jul 11, 2007 12:36 am
by Caaz Games
Sorry Got to go. Ill bee back later

PostPosted: Wed Jul 11, 2007 1:06 am
by Caaz Games
Try this way it's easyer
make a health variable called health(Actor variable)
when you hit your enemy:
collide.health -= 5;
on the create actor event of your enemy:
health = 25;
on the draw actor event of your enemy:
if(health <= 0)DestroyActor("Event Actor");
- Sgt.Sparky

PostPosted: Wed Jul 11, 2007 1:28 am
by victory
well if u cant really help me with this porblem i have another ... in the game play i would like it so the actor is where the view is but perent to it , but when i leave the view i would like the view to go to the room where the actor is going , if you can get any of that
Image

PostPosted: Wed Jul 11, 2007 1:38 am
by victory
Caaz Games wrote:Try this way it's easyer
make a health variable called health(Actor variable)
when you hit your enemy:
collide.health -= 5;
on the create actor event of your enemy:
health = 25;
on the draw actor event of your enemy:
if(health <= 0)DestroyActor("Event Actor");
- Sgt.Sparky

im sorry but i dont get what u said here . idk im new to GE and stuff but i really wanna make a game and what i got in mind is cool

PostPosted: Wed Jul 11, 2007 1:54 am
by Caaz Games
victory wrote:well if u cant really help me with this porblem i have another ... in the game play i would like it so the actor is where the view is but perent to it , but when i leave the view i would like the view to go to the room where the actor is going , if you can get any of that
Image
ok I think i know what you mean, have another actor named "ViewFollow"Parent the view on it, Have the ViewFolow like this Image Then make a actor on the corners of this Named Room1.Image The Green Box in the middle is for moving the view, now for your character actor, click on collision even add a response on the right side of your box, then click on move to, have it move ViewFolow move to Room1. And The same thing reverse.

PostPosted: Wed Jul 11, 2007 2:14 am
by victory
"""The Green Box in the middle is for moving the view, now for your character actor, click on collision even add a response on the right side of your box, then click on move to, have it move ViewFolow move to Room1. And The same thing reverse.
"""""can u clearafie that for me when u say "click on collision even add a response on the right side of your box"i dont get that there, im the worst reader ever....do u think u could make ame a demo??or is that to much trouble if so ill try to see wat u sayn

PostPosted: Wed Jul 11, 2007 9:07 am
by Caaz Games
victory wrote:"""The Green Box in the middle is for moving the view, now for your character actor, click on collision even add a response on the right side of your box, then click on move to, have it move ViewFolow move to Room1. And The same thing reverse.
"""""can u clearafie that for me when u say "click on collision even add a response on the right side of your box"i dont get that there, im the worst reader ever....do u think u could make ame a demo??or is that to much trouble if so ill try to see wat u sayn
Ok, that sounds fun. ill make a demo. ill probably be done tonight.

PostPosted: Wed Jul 11, 2007 9:17 am
by summer_goth
Caaz Games I have a lot of respect for you. You have a lot of patience and a great willingness to help.

PostPosted: Wed Jul 11, 2007 9:25 am
by Caaz Games
Thanks.:)

PostPosted: Wed Jul 11, 2007 9:56 am
by Caaz Games
Ok The Demo's done, in the demo's section

PostPosted: Wed Jul 11, 2007 5:19 pm
by Sgt. Sparky
do not cuss, this is supposed to be a forum of no foul language(I think.)

what is the file size for your game?
I would reccomend putting it in a .zip folder so that it will be a smaller file size, and if it is < 2.0MB you will be able to upload it. :D