Enemy problem
Posted: Fri Jul 27, 2007 3:25 am
hey guys i have a actor called "car" and i want it so that the 'eggbomb' actor kills the car after 3 eggbombs hit it... how do i do that?
eggbombhit = 3;
if(eggbombhit == 0)
{
DestroyActor("EventActor");
}
eggbombhit = eggbombhit - 1;