Enemy problem
hey guys i have a actor called "car" and i want it so that the 'eggbomb' actor kills the car after 3 eggbombs hit it... how do i do that?
eggbombhit = 3;if(eggbombhit == 0)
{
DestroyActor("EventActor");
}eggbombhit = eggbombhit - 1;