Enemy problem
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hey guys i have a actor called "car" and i want it so that the 'eggbomb' actor kills the car after 3 eggbombs hit it... how do i do that?
eggbombhit = 3;
if(eggbombhit == 0)
{
DestroyActor("EventActor");
}
eggbombhit = eggbombhit - 1;