angle and stuff.
Posted: Sun Dec 18, 2005 8:53 pm
hey im using the demo 1.3.3 game editor and i made it so a stationary turret fires at the player when in view wherever the player goes, and when in game mode the direction works perfectly, but when exported the turrets shoot angle is way off, whasop with that?
also if i want the turret to have a spread, like using random thingie how could i do that?
on create actor bullet i have
angle = direction(x , y , main_tank.x , main_tank.y );
directional_velocity = 20;
btw i love the program
also if i want the turret to have a spread, like using random thingie how could i do that?
on create actor bullet i have
angle = direction(x , y , main_tank.x , main_tank.y );
directional_velocity = 20;
btw i love the program