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Re: Ideas for Optimization - Windows Mobile

PostPosted: Fri Jan 08, 2010 5:16 am
by Fuzzy
Superbeni wrote:Its without rows, more like random spawning, but also without random and spawning. :lol:
But i could reduce the collsions an changed/reduced the draw actor scripts, and now it runs quite smoothly.



Good to hear that.

Re: Ideas for Optimization - Windows Mobile

PostPosted: Thu Jan 28, 2010 2:30 pm
by Leif
Hi.
Any Ideas about FPS, framerate and battery charge save?