Page 1 of 2

count down timer untill GE release DD/HH/SS

PostPosted: Mon Oct 06, 2008 9:58 pm
by stevenp
someone should make one of those count down timers, days // hours // seconds untill new GE release

Re: count down timer untill GE release DD/HH/SS

PostPosted: Tue Oct 07, 2008 7:01 pm
by Thanx
l
o
l

Re: count down timer untill GE release DD/HH/SS

PostPosted: Tue Oct 07, 2008 11:10 pm
by stevenp
i was being serious

Re: count down timer untill GE release DD/HH/SS

PostPosted: Fri Oct 10, 2008 10:23 am
by Bee-Ant
Why dont you make it yourself instead of asking someone??? :lol: :lol: :lol:

Re: count down timer untill GE release DD/HH/SS

PostPosted: Mon Oct 20, 2008 10:35 pm
by stevenp
because it has to be hosted on a server so that it will keep acurate time :P

Re: count down timer untill GE release DD/HH/SS

PostPosted: Mon Nov 10, 2008 5:30 am
by Bee-Ant
Btw, last month makslane said that "next month" new GE will be released...but...where's that new GE ???
Ah, I know...next month again. And then, when the next month come, next month again...

Re: count down timer untill GE release DD/HH/SS

PostPosted: Mon Nov 10, 2008 10:04 am
by Fuzzy
Bee, We all got the new version of GE last month. Didnt you?

You must be the only one that didnt!




Just kidding. It never came out.

Re: count down timer untill GE release DD/HH/SS

PostPosted: Mon Nov 10, 2008 10:29 am
by makslane
I've talked about the source code release.

Re: count down timer untill GE release DD/HH/SS

PostPosted: Mon Nov 10, 2008 7:38 pm
by Bee-Ant
Oh, hi makslane.. :mrgreen: peace...
I'm just kidding,no mean to seriously tease ya :P
Oh,source code huh?why dont you just release the special edition just for me heheh...eits,not for ya Fuzz!!
You know what, i have a project now, but get stuck!because GE stopped working everytime i export my game.always..
Well, my game data is about 2Mb.not realy big i think.and i have 5 pages of script list on script menu.not so much i think :mrgreen:
My game realy slow when i test it on my old compie.but its not a problem since i have a new lappie..heheheh :P
I use that 3D platform system. Almost every actor has events,every event uses script editor,and theres at least 10 lines of code in script editor.say i have 500 cloned platform now.when in game mode,it will create 5 more platform to make that fake 3D effect,so i have 3000 platform in game mode.every single platform has a draw actor event. Eits,it still the platform..not the player,enemy,textbox,pause menu,items,healthbar,energybar,effect,and...gasp..gasp..etc.

In short, is that the problem??
Aeeh..i write and you read such a long text just to say "yes" or "no"...

Re: count down timer untill GE release DD/HH/SS

PostPosted: Mon Nov 10, 2008 8:08 pm
by Bee-Ant
Btw Fuzz, you look so alone now since your partner blocked and moved to GM...how pity :P
Heheheh,jk.

Oops,that was a big piece..Eh,guess what,i go online while i'm "storing" now..heheheh,sorry for the smell :P

Re: count down timer untill GE release DD/HH/SS

PostPosted: Tue Nov 11, 2008 12:57 am
by makslane
Bee-Ant, send me the game and I will try export here in debug mode to try catch the crash.
BTW, now the Game Editor code is public, so, you don't need to wait for me to solve this kind of crash ;-)

Re: count down timer untill GE release DD/HH/SS

PostPosted: Sat Nov 15, 2008 3:45 pm
by j2graves
I'm confused, did the version with the online capability come out or what?

Re: count down timer untill GE release DD/HH/SS

PostPosted: Sat Nov 15, 2008 5:51 pm
by speckford123
j2graves wrote:I'm confused, did the version with the online capability come out or what?


i don't think so, look at when i joined the forum, ive been waiting for online ever since then :lol:
i think they are working on it

Re: count down timer untill GE release DD/HH/SS

PostPosted: Sun Nov 16, 2008 1:18 am
by makslane
The development version at http://code.game-editor.com has the online feature enable.
You can build the version and test in a LAN.

Read more at:
http://code.game-editor.com/ticket/3

Re: count down timer untill GE release DD/HH/SS

PostPosted: Sun Nov 16, 2008 3:58 pm
by speckford123
makslane wrote:The development version at http://code.game-editor.com has the online feature enable.
You can build the version and test in a LAN.

Read more at:
http://code.game-editor.com/ticket/3


really? i sat down for almost an hour trying to compile it, i don't follow the instructions at all
it seems to me that you need to know what your doing before you read them :lol:

can someone post a compiled version for those of us who don't quite follow the instructions? (or some more detailed instructions? :lol: )
if i knew how to compile it i would post a video on youtube with step by step instructions :D