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Donate your code to my template

PostPosted: Fri May 25, 2012 10:56 pm
by AliceXIII
title says it im creating a rpg template now i want to focus on the main scripting not all the flashy polished stuff right now which everyone wants to see the polished stuff but creating a rpg template for people to use to make games from is a cumbersome project to say the least but i've gotten alot of the harder things out of the way not that there isn't still hard things to do..

so i thought since it's a template and the GE users would be the ones using it why not in effect just have the community donate anything that they feel is useful in an rpg, just send it my way and i'll add it in!

Super Sonic has dibbs on first donation, with his joystick engine :P

now i do work on this everyday for a couple hours when im not working at my real job :P
with that said i can't get to updates except on thursdays, fridays, and saturdays as thats the only time i have time to get on here so be patient on your stuff being added in..

executable versions of the mapping and gameplay engines are available here:

viewtopic.php?f=4&t=11789

actual .ged's will be realeased at a more polished stage be patient ;)

i know Game_a_Gogo and hblade should definetly check it out considering it's partly theirs :P

ps: it be nice to hear the community's views on my work thus far it would mean alot as i love this community so instead of just 71 views how bout 71 posts :P

Re: Donate your code to my template

PostPosted: Mon Jan 14, 2013 4:10 pm
by gamemakerdude
is this the template? i dont have windows, is there by chance a .ged available as of yet? i for one maybe contributing to/ using elements from it from time to time and it would definitely be nice for future GE users to have many ideas to refer to as a starting point for their own projects as well.

Re: Donate your code to my template

PostPosted: Mon Jan 14, 2013 6:01 pm
by AliceXIII
here's the most recently updated version i have a straight 2D version which is pretty solid or a version that switches between 2D and a rotated isometric view.

the innermost folder is the straight flat 2D one!

Re: Donate your code to my template

PostPosted: Tue Jan 15, 2013 10:06 am
by gamemakerdude
hey! that rotated isometric one is pretty sweet! i would maybe like to achieve this effect with some projects in the future, but my current project has more of a standard isometric/ 2.5d kinda thing going on. plus the battle style will be more action rpg style less turn based. still, very cool. thanks again!

Re: Donate your code to my template

PostPosted: Tue Jan 15, 2013 11:47 pm
by Hblade
Possibly a way to save user information?
Code: Select all
#define u_month DATA[0]
#define u_day DATA[1]
#define u_year DATA[2]

    int DATA[3];
    char firstName[16];
    char middleName[16];
    char lastName[16];

void
saveUserData(char *fileName)
{
    FILE *file=fopen(fileName, "w");
 
    if(file!=NULL)
    {
        fprintf(file, "Month: %d\n", u_month);
        fprintf(file, "Day: %d\n", u_day);
        fprintf(file, "Year: %d\n", u_year);
        fprintf(file, "First Name: %s\n", firstName);
        fprintf(file, "Middle Name: %s\n", middleName);
        fprintf(file, "Last Name: %s\n", lastName);
        fclose(file);
    }
}

void
loadUserData(char *fileName)
{
    FILE *file=fopen(fileName, "w");

    if(file!=NULL)
    {
        fscanf(file, "Month: %d\n", &u_month);
        fscanf(file, "Day: %d\n", &u_day);
        fscanf(file, "Year: %d\n", &u_year);
        fscanf(file, "First Name: %s\n", &firstName);
        fscanf(file, "Middle Name: %s\n", &middleName);
        fscanf(file, "Last Name: %s\n", &lastName);
        fclose(file);
    }
}

Re: Donate your code to my template

PostPosted: Sun May 26, 2013 10:30 pm
by AliceXIII
Man haven't seen this topic in forever..

no one ever donated back then except super ;)

but thanks Hblade although development of this has been halted most likely indefinitely!

Re: Donate your code to my template

PostPosted: Tue May 28, 2013 3:14 am
by Hblade
Hahaha ok :D Alice you can also hop on over to help me develop my game :D

Re: Donate your code to my template

PostPosted: Tue May 28, 2013 5:44 pm
by AliceXIII
anything you want me to take a look at i'm willing to help out!

although i did say this was halted i have been looking through it and fixing bugs that i left from back then and adding a couple new features just to help me get less rusty with GE :P

Re: Donate your code to my template

PostPosted: Tue May 28, 2013 6:01 pm
by Hblade
lol nice :D PM me later and I'll see what you can help on ^_^ Currently I want to not enharet events while off screen but keep the wave effect which is hard.