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solid edge

PostPosted: Mon Sep 01, 2003 7:41 pm
by yogi
How can I make the edge of the game's window solid? I mean something like a wall which won't allow player cross it. I've tried to create an actor-wall and use the "back to anterior position" with player sprite, but then i had a problem with player's moves (it stopped when it was touching wall). Ufff... I can't say it easier. Please help.

PostPosted: Mon Sep 01, 2003 11:25 pm
by makslane
Use the CollisionFree function
Look in CollisionFree.ged tutorial