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floating score

PostPosted: Tue Oct 17, 2006 3:57 pm
by johnny random
im kinda new to game editor seem to be doing alright following demos n all upto now. anyway what ive got so far from it is, 1st add actor for the score then do a path for it. then destroy actor, create actor set the actor in there to the score actor, then the demo misclicks there and cant seem to figure the rest. any help wud be much appriecated thanks.

PostPosted: Wed Oct 18, 2006 1:59 am
by makslane
In your score actor:

1) On 'Create Actor' event make move up (using a path or yvelocity = -1; for example)
2) On 'Create Actor', again, create a timer (like 2seconds)
3) On Timer event, Destroy Actor (Event Actor)

In the event that need to show the score actor just create the score actor.

PostPosted: Wed Oct 18, 2006 1:19 pm
by johnny random
nearly got it ive got it so it floats at the minute but it keeps on floating off the screen instead of disapearing after a couple seconds. ill have a play about see if i cant work it out. anyway if u have any ideas what ive done or not done to make it do this

PostPosted: Wed Oct 18, 2006 2:56 pm
by makslane
Are you using the Timer and Destroy Actor to destroy the score?

PostPosted: Wed Oct 18, 2006 4:15 pm
by johnny random
ive sorted it now anyway in the timer i put one to many 0 in so i think thats why it floated up so much. thanks for help anyway