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Multiplayer through dropbox

PostPosted: Sun Jan 05, 2014 4:41 pm
by knucklecrunchgames
Hi guys I saw posts like posting online scores and chatroom all through dropbox

and If a message can go to another computer. Can you maybe play a game.

Re: Multiplayer through dropbox

PostPosted: Sun Jan 05, 2014 4:45 pm
by lcl
I tried that with Game A Gogo some time ago. While possible, it was painfully slow. The delay was about 20 seconds.
It's not good for any realtime games, but could be used to create a turn based game.

Re: Multiplayer through dropbox

PostPosted: Sun Jan 05, 2014 4:46 pm
by knucklecrunchgames
lcl wrote:I tried that with Game A Gogo some time ago. While possible, it was painfully slow. The delay was about 20 seconds.
It's not good for any realtime games, but could be used to create a turn based game.


do you still have that ged. I would like to see it

Re: Multiplayer through dropbox

PostPosted: Sun Jan 05, 2014 4:49 pm
by lcl
It's not about the ged. All one has to do, is to have the game in the dropbox folder, and use saveVars and loadVars or other file i/o functions to transfer the data.
Both players open the same executable and save and load from the same file.

Re: Multiplayer through dropbox

PostPosted: Sun Jan 05, 2014 4:53 pm
by knucklecrunchgames
lcl wrote:It's not about the ged. All one has to do, is to have the game in the dropbox folder, and use saveVars and loadVars or other file i/o functions to transfer the data.
Both players open the same executable and save and load from the same file.


ok then I will have a go at this

Re: Multiplayer through dropbox

PostPosted: Sun Jan 05, 2014 5:03 pm
by lcl
Forgot to mention, there's one more thing.. You have to make sure that only one player is accessing the save data file at a time, otherwise the other players editions to the file (their game progress/movements/whatever) won't be saved.
As long as that is taken care of, it shouldn't be too difficult. And I can help you if you need help.

Re: Multiplayer through dropbox

PostPosted: Sun Jan 05, 2014 5:05 pm
by knucklecrunchgames
lcl wrote:Forgot to mention, there's one more thing.. You have to make sure that only one player is accessing the save data file at a time, otherwise the other players editions to the file (their game progress/movements/whatever) won't be saved.
As long as that is taken care of, it shouldn't be too difficult. And I can help you if you need help.


Ok thanks I'll remember that :)

Re: Multiplayer through dropbox

PostPosted: Wed Jan 15, 2014 10:14 pm
by LeeFesler
Do you think you could like show me a way to do this????? Cruz I like want to be able to make an online scoreboard system for the high scores. But I don't understand a thing about the save thing.

Re: Multiplayer through dropbox

PostPosted: Thu Jan 16, 2014 3:53 am
by DarkParadox
Anything like an online scoreboard wouldn't really be viable through dropbox. You see, dropbox requires two people to link a folder through their software for the original setup to work (when a file is modified on one person's computer, transfer the changes to the linked persons' computers). Dropbox is a personal thing, and it would be near impossible to get multiple people to set one up for a game. An online scoreboard more so.
Basically, I don't suggest you try to do this as a way to get multiplayer in your games.

Re: Multiplayer through dropbox

PostPosted: Thu Jan 16, 2014 12:42 pm
by LeeFesler
Damnit. You have any idea at all how I could?

Re: Multiplayer through dropbox

PostPosted: Fri Jan 17, 2014 6:40 am
by knucklecrunchgames
LeeFesler wrote:Damnit. You have any idea at all how I could?


is this what your looking for viewtopic.php?f=27&t=10459&p=71760&hilit=Online+High+Score+Table+Tutorial#p71760