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strcpy
Posted:
Mon Jul 18, 2005 11:37 am
by jazz_e_bob
This code crashes GE
- Code: Select all
char *actorName;
strcpy ( actorName, enemy.name );
strcpy (debugText.text, actorName);
I don't understand why...
Posted:
Mon Jul 18, 2005 11:56 am
by jazz_e_bob
It's OK - I worked it out:
char *actorName;
should be
char actorName[256] = "";
This creates a 256 character string called actorName and sets the initial value to "".
Posted:
Mon Jul 18, 2005 5:31 pm
by BeyondtheTech
What version of Game Editor Pro are you using? I believe he resolved this error in 1.3.0. I was having consistent crashes with all my strcpy and strcat commands until he found the bug.
Posted:
Mon Jul 18, 2005 9:28 pm
by makslane
Is a crash when use unitialized vars.