Compatibility and Credits
Posted: Mon Mar 03, 2008 8:23 pm
Hi there,
Sorry, I am going to ask two unrelated questions here. They are quick however.
Our game is now in final beta, but unfortunately we do not have that many devices to test on. It's made for the Pocket PC. Upon release we have to state what kind of devices the game runs on so I just want to make sure.
Makslane, I take it that the game will run on the following type of devices?
Pocket PC QVGA resolution (320x240) (2002 and higher)
Pocket PC Windows Mobile 5.0
Pocket PC Windows Mobile 6.0
Will it run on these resolutions though and if so, how will it run?
Pocket PC QVGA resolution (240x320)
Pocket PC VGA resolution (640x480)
With the VGA screens, will it stretch to that size?
I take it that it probably won't run on the square screen devices (320x240 game)?
Pocket PC Square VGA resolution (480x480)
Pocket PC Square QVGA resolution (240x240)
And lastly, we'd like to thank you in the credits Makslane. Is that alright?
Sorry, I am going to ask two unrelated questions here. They are quick however.
Our game is now in final beta, but unfortunately we do not have that many devices to test on. It's made for the Pocket PC. Upon release we have to state what kind of devices the game runs on so I just want to make sure.
Makslane, I take it that the game will run on the following type of devices?
Pocket PC QVGA resolution (320x240) (2002 and higher)
Pocket PC Windows Mobile 5.0
Pocket PC Windows Mobile 6.0
Will it run on these resolutions though and if so, how will it run?
Pocket PC QVGA resolution (240x320)
Pocket PC VGA resolution (640x480)
With the VGA screens, will it stretch to that size?
I take it that it probably won't run on the square screen devices (320x240 game)?
Pocket PC Square VGA resolution (480x480)
Pocket PC Square QVGA resolution (240x240)
And lastly, we'd like to thank you in the credits Makslane. Is that alright?