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Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Thu Dec 23, 2010 7:45 am
by akr
Good news! Geplayer is now available from appstore!!
check this link and download geplayer today for your device:
http://itunes.apple.com/us/app/geplayer/id411290039?mt=8

- mzi.kszduhzf.170x170-75.png (36.96 KiB) Viewed 9733 times
This is especially intended to support non apple users.
The fee for purchasing geplayer will be credited if you use the appstore service.
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Thu Dec 23, 2010 5:57 pm
by Fojam
I love this!
a bit pricey but it is a dream come true for all of us GE users who own an iphone or ipod touch
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Thu Dec 23, 2010 11:06 pm
by Orlando911
I use windows, how can I use it to test my game,
can I test my game in my I phone, by using windows ??
thank you
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Fri Dec 24, 2010 4:34 am
by alexandrefredenucci
can I test my game in my I phone, by using windows ??
Yes,
You must take a ftp software (filezilla is free) when you launch geplayer on your iphone a pop up appear with adress local (ex : 192.168.1.101) and the port (ex: 20000)
in filezilla put the adress local in "Host" then the port and click on quickconnect , put your geplayer.dat exported with ge in filezilla and when the upload is finish click "Stop FTP server" on the iphone, your
app should start

Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Mon Dec 27, 2010 3:05 am
by Orlando911
do I have to download the geaplayer in my windows or my Iphone ?
is there any tutorial to use Geaplayer and Geapp ??
thank you
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Mon Dec 27, 2010 5:09 pm
by alexandrefredenucci
If you have no mac computer, download geplayer on iphone
http://itunes.apple.com/us/app/geplayer ... 90039?mt=8after that follow the step i have described just above
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Mon Dec 27, 2010 11:28 pm
by Orlando911
alexandrefredenucci, you wrote :
You must take a ftp software (filezilla is free) when you launch geplayer on your iphone a pop up appear with adress local (ex : 192.168.1.101) and the port (ex: 20000)
when I launch geplayer on my Iphone I got the pop up and the msg is :
( welcome to Game-Editor connect to error port 20000 ) then explanation
there is nothing about the local address is you wrote, so how can I now the host that I should to write in the Filezilla ?
thank you
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Tue Dec 28, 2010 7:08 am
by akr
Is you iphone connected to a wireless local network? If connected, a ip address gets displayed.
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Tue Dec 28, 2010 1:12 pm
by alexandrefredenucci
Name your game "geplayer.dat" and activate the wi-fi in settings (on your iphone) for view the local network when you launch geplayer
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Tue Dec 28, 2010 2:18 pm
by alexandrefredenucci
1/ active the wi-fi

2/ launch geplayer on your iphone

3/ put the local adress and the port in filezilla and click quickconnect

4/put your geplayer.dat exported with game editor

5/click on stop ftp server when the upload of geplayer.dat is finish in filezilla

Your game should start
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Wed Dec 29, 2010 1:19 am
by Orlando911
thank you all to much, I succeeded to transfer my game to my Iphone,
special thanks to alexandrefredenucci, very clear explanation, and give you score,
Best Regards,
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Wed Dec 29, 2010 7:21 am
by akr
Alexandre, thank you so much for this great tutorial!!!
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Wed Dec 29, 2010 3:26 pm
by alexandrefredenucci
You're welcome

Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Wed Dec 29, 2010 5:42 pm
by aureta
Hi., I download succeful your Geplayer aplication for Ipad,Iphone and Ipod...
I developed an aplication for ipad in game editor and export for ipad (dat file)
I do all step, and my application run in ipad, but in a litlle windows similar a Ipod touch,
how do full screen in ipad for Geplayer
Arturo
Re: Apple FAQ: iPad, iPhone, iPod, Mac HOWTO

Posted:
Wed Dec 29, 2010 5:56 pm
by Kalladdolf
I am currently in the middle of developing a game for the iPhone platform.
So, am I correct that it's the best way to start setting up the screen environment by using the window size 640x960 (retina) and when the game's finished, I can compress the resolution for older devices?