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Re: Halo Wars Demo is here

PostPosted: Sat Oct 06, 2007 3:59 pm
by Kalladdolf
thanks, for the tips, mike :D
I can disable the jumping from air, the only thing I din't use it was that it would've been too hard! :o
But I have no idea how to create a minimap and I also can't handle the external stuff (have not been able to find a topic about this yet :( )
If anyone could help...

Re: Halo Wars Demo is here

PostPosted: Sat Oct 06, 2007 4:16 pm
by Troodon
The external stuff is just saving a variable in a group with the "automatic" saveVars function.
Just play with the variable options or ask more specific help.

An idea for the minimap:
when your level is ready, zoom out in the ged file and take a snapshot. (you can remove the squares to get better image)
Then just use it as a image and show your current position with a line or with a small symbol.
:D

Re: Halo Wars Demo is here

PostPosted: Sat Oct 06, 2007 5:19 pm
by Kalladdolf
how do I detect the position of my player?
and how do I show it on my minimap??? :shock:
(u see, I know the basic stuff but....)

Re: Halo Wars Demo is here

PostPosted: Sat Oct 06, 2007 5:44 pm
by Troodon
Well, you can make an arrow for example. Then let's say your view moves 15 pixles/second and the level is 10 000 pixels wide.
Compare this data to the data of your minimap. For example your minimap is 100 pixels wide. Just add the arrow the same relative speed in the minimap than your view moves in the real map.
:)

Re: Halo Wars Demo is here

PostPosted: Sun Oct 07, 2007 1:00 pm
by elite
That was sooo cool. :D Im making a halo game as well "Stand of the Elites" and its coming along pretty well. The sprites that you use are totally cool! Mine are all drawn by me and they look pretty bad.
eldeiwtot.png
This is my best elite sprite, the supporting character, Elde Iwtot!

Maybe since were both working on halo projects we can bounce ideas of each other? :D :D :D :D :D :mrgreen: :mrgreen:
twigser

Re: Halo Wars Demo is here

PostPosted: Tue Oct 16, 2007 10:31 pm
by AnimeTank
That doesn't sound too bad. And thanks for appreciating my work elite. :wink:

Re: Halo Wars Demo is here

PostPosted: Tue Nov 06, 2007 10:38 pm
by AnimeTank
Halo Wars does not end here! :twisted:

Re: Halo Wars Demo is here

PostPosted: Wed Nov 14, 2007 7:33 am
by kirby
I wonder why when i download this game, and UNZIP it, then i open the Exe. BUT... :(
...it says the game have NEWEST verson... Where can i download that? :cry:

Re: Halo Wars Demo is here

PostPosted: Thu Nov 15, 2007 5:32 pm
by Kalladdolf
the game halo wars demo has a newer version?
or do u need a newer GE version to open the .ged file?

Re: Halo Wars Demo is here

PostPosted: Thu Nov 15, 2007 5:36 pm
by Spidy
i an finding GE new version but i cant find it then i buy GE GOLD PACKAGE the new version of GE is inside the gold pack

Re: Halo Wars Demo is here

PostPosted: Thu Nov 15, 2007 6:18 pm
by Kalladdolf
um...
if u got some full version of GE, just check for updates...
that's the easiest way or keeping yourself up-to-date.

Re: Halo Wars Demo is here

PostPosted: Thu Nov 15, 2007 6:21 pm
by Spidy
yep i always checks updating i am waiting for new ge version

Re: Halo Wars Demo is here

PostPosted: Fri Nov 16, 2007 9:27 am
by kirby
Yes, you are right, thank you for telling me, my main game editor version is 1.3.7 :shock:
Now is 1.3.8. Thank you for telling me!!

Re: Halo Wars Demo is here

PostPosted: Fri Nov 16, 2007 9:44 am
by Spidy
its ok kirby :D

Re: Halo Wars Demo is here

PostPosted: Sat Nov 17, 2007 5:37 am
by AnimeTank
Since you updated your GE. How do you like the demo?