How Export Works for Windows
Posted: Mon Mar 25, 2013 1:22 pm
Hi,
I build GameEditor Source code and it was successfull.
It could load an existing game and could create an executable file when exported.However when i double clicked on Game.exe it doesnt load game.I could see just a command prompt which disappears in a sec.The size of Game.exe i can see is 1500 KB
Is GameControl::CreateEngines() required to resolve this?
I couldnt see the above function in my source code i have downloaded from
svn co https://game-editor.svn.sourceforge.net ... itor/trunk "Game Editor"
Please someone tell me how export works.Also is Game Editor provides features to build games for Linux on ARM?
Regards
Chandan Singh
I build GameEditor Source code and it was successfull.
It could load an existing game and could create an executable file when exported.However when i double clicked on Game.exe it doesnt load game.I could see just a command prompt which disappears in a sec.The size of Game.exe i can see is 1500 KB
Is GameControl::CreateEngines() required to resolve this?
I couldnt see the above function in my source code i have downloaded from
svn co https://game-editor.svn.sourceforge.net ... itor/trunk "Game Editor"
Please someone tell me how export works.Also is Game Editor provides features to build games for Linux on ARM?
Regards
Chandan Singh