Dying problems
How would i create my main actor again after he dies? like with lives, how do i make it so that he has like 3?
Lives = 3;Lives -= 1;if (lives < 0)Destroy Actor("Player");Lives -= 1textNumber = Lives;Lives+=1;Lives-=1;Lives = 3;Lives = 3;Lives -= 1;Lives += 1;SendActivationEvent("SpawnPoint");textNumber = Lives;Game A Gogo wrote:here is a small demo i've made.
A LONG WHILE AGO!
Please, don't take any GFX!