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Re: Create actor --lol-- =D

PostPosted: Fri Dec 28, 2007 12:34 pm
by j2graves
how many of those do you have?

Re: Create actor --lol-- =D

PostPosted: Fri Dec 28, 2007 12:53 pm
by Bee-Ant
as much as my idea
I create it if I need

Re: Create actor --lol-- =D

PostPosted: Mon Jan 07, 2008 4:04 pm
by tufif
So you want to somehow create actor1, and when actor1 is created it automaticly creates actor2 but ge won't let you do this? Why not just create actor2 on the next line of whatever script you are using to create actor1? It would have the same result as what I think you are looking for, just done in a different way.

Re: Create actor --lol-- =D

PostPosted: Tue Jan 08, 2008 4:40 am
by Bee-Ant
This problem had talked before...
GE cant do it because to aviod endless looping create actor or something I forget it...

Re: Create actor --lol-- =D

PostPosted: Tue Jan 08, 2008 9:53 am
by Kalladdolf
all I wanted was:

when the actor creates, he should automatically create another actor, no matter what actor of what kind of an actor.

then this error message shows up

but it works with script editor.

=D

PS: got it?

Re: Create actor --lol-- =D

PostPosted: Tue Jan 08, 2008 10:45 am
by Bee-Ant
I use ScriptEditor in every codes...only ScriptEditor 8)
Except Set text...Btw Maks, why you didnt Set Text function in Script Editor?

Re: Create actor --lol-- =D

PostPosted: Tue Jan 08, 2008 4:52 pm
by Troodon
Strcpy(youractor.text, "script editor power, house lizardz");

Re: Create actor --lol-- =D

PostPosted: Tue Jan 08, 2008 8:51 pm
by Kalladdolf
thx mike(y :P )
:mrgreen:

Re: Create actor --lol-- =D

PostPosted: Tue Jan 08, 2008 9:16 pm
by Troodon
You too!
I would prefer even Ludvig XVI better than Mikey! :twisted:

:lol:

Re: Create actor --lol-- =D

PostPosted: Wed Jan 09, 2008 3:13 am
by Bee-Ant
strcpy just make string in 1 line, how about in more than 1 line???(using enter) :roll:

Re: Create actor --lol-- =D

PostPosted: Wed Jan 09, 2008 3:25 am
by DilloDude
Code: Select all
strcpy(youractor.text, "1stline\n2ndline");

The only benefit of the SetText action is that you can change fonts... but there is lots of other stuff you can't do.

Re: Create actor --lol-- =D

PostPosted: Wed Jan 09, 2008 8:54 am
by Kalladdolf
thanks Ludvig XVI and DilloDude =D

Re: Create actor --lol-- =D

PostPosted: Wed Jan 09, 2008 4:48 pm
by Bee-Ant
Thanks Dill...
Just like C++ using \n
how about \r \a etc???

Re: Create actor --lol-- =D

PostPosted: Thu Jan 10, 2008 12:54 am
by Game A Gogo
and \t
I know the one that is suppose to make a sound does not work

Re: Create actor --lol-- =D

PostPosted: Thu Jan 10, 2008 11:10 am
by Bee-Ant
Do you mean to make that alarm sound???