Best way to select (clone) actor sprite ?
Posted: Thu May 29, 2008 9:46 pm
I have a grid of 4x4 clone actors, Tile.0 through to Tile.16. What's the best way to click on a single actor and get it's clone index ? So far I've been using a `cursor` actor parented to the cursor, and detecting it's collision wth the clone Tiles, but this is proving a less than satisfactory method. Anyone have a more efficient method of getting a clone number simply from clicking on it ?