Changing the View in the Splashscreen
Posted: Fri May 02, 2008 1:36 am
I'm so excited because I can make a splashscreen for my little platform game and move to the first level from there.
Only thing is that when I move to my first level I see the background, but not the platform for that level? It looks like it was stripped out.
Let's say this is (down below) the background pic with the platform running along the bottom. The platform disappeared. Am sure there's a simple answer but not sure what it is.
[_____]
Any way to tell exactly what the coordinates should be in the code for moving the view? F.E., my code is on mouse button down:
DestroyActor("Enter");//keep only one actor on the screen
DestroyActor("Begin");//keep only one actor on the screen
view.x=391;//set view x screen coordinatesl
view.y=10;//set view y screen coordinates
The Enter and Begin actors are just the background for the splash screen and the text "Enter".
I feel I'm beginning to make progress with GE and I love it but this is a small problem for me. Any help is appreciated.
Only thing is that when I move to my first level I see the background, but not the platform for that level? It looks like it was stripped out.
Let's say this is (down below) the background pic with the platform running along the bottom. The platform disappeared. Am sure there's a simple answer but not sure what it is.
[_____]
Any way to tell exactly what the coordinates should be in the code for moving the view? F.E., my code is on mouse button down:
DestroyActor("Enter");//keep only one actor on the screen
DestroyActor("Begin");//keep only one actor on the screen
view.x=391;//set view x screen coordinatesl
view.y=10;//set view y screen coordinates
The Enter and Begin actors are just the background for the splash screen and the text "Enter".
I feel I'm beginning to make progress with GE and I love it but this is a small problem for me. Any help is appreciated.