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how to compiler the libgeplayer.a and Macosx(engine)?

PostPosted: Wed Dec 01, 2010 4:42 am
by kkia
how to compiler the libgeplayer.a??
and gameEditorMacosx(engine)?

Re: how to compiler the libgeplayer.a and Macosx(engine)?

PostPosted: Fri Dec 03, 2010 6:10 am
by kkia
:shock: :shock: :shock:

Re: how to compiler the libgeplayer.a and Macosx(engine)?

PostPosted: Fri Dec 03, 2010 6:40 am
by akr
What do u want to do? You dont need to compile libgeplayer.a. Do you have Xcode? Just load the provided projects.