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WVGA resolution PPC

PostPosted: Wed Jul 29, 2009 9:42 pm
by nasheer
The problem is, that all the newer Windows Mobile based devices have WVGA resolution (800x480) but GE does not supporting it. Well, partially it does...
I managed to run a game (well not acually a game, but a single actor with no code at all) by manually entering res. values, and they were 480x800 (portait-like view) - setting it manually into 800x480 (landcape mode - which is what i want) or choosing frm the list was resulting in displaying "squeezed" game, horizontal lines across the screen, and device not responding to anything. I think the problem is, that GE does not supporting screen rotation for this resolution like it does for VGA (640x480) res.
Is there any solution, or chance for a fix maybe ? :D

Re: WVGA resolution PPC

PostPosted: Wed Jul 29, 2009 10:25 pm
by makslane
Need a new version to handle this resolution.

Re: WVGA resolution PPC

PostPosted: Wed Jul 29, 2009 10:32 pm
by makslane
For the developers reading this thread, look the function halCreate in the file:
http://code.game-editor.com/browser/tru ... ketHAL.cpp